Battle Lab
Build your team. Choose the opposition. Put it to the test.
Your team
Opponent
Opponent pool
RANDOM 6Loading legal Pokémon…
Six distinct species drawn per battle
How opponents are generated
Each battle draws a fresh six-species team from this pool and uses format-legal competitive sets. Species are sampled uniformly; available sets are sampled uniformly. Forms obey Species Clause.
The available set library comes from the bundled Showdown snapshot. Pool tiers describe that snapshot, not live usage. Random teams are not curated for synergy.
Simulation config
Metamon Minikazam
Pretrained deep-learning policy
Connecting to local model…
Both teams use the same trained model.
How it works & limits
Frozen Minikazam epoch 40 chooses actions for both teams. Pokémon Showdown plays complete battles.
Singles uses Gen 9 OU. Smaller teams are outside its 6v6 training distribution.
95% Wilson intervals measure simulation noise, not model accuracy or human win rates. Ties count as non-wins; unfinished games are excluded. Team A challenges Team B in each game.
Multiple-team runs sample uniformly from your selected teams for each game. Neural workers stay loaded between runs. Stop preserves completed results; stopped workers warm up again.
About MetamonTeam check · defensive type matchups
Results
Your matchup starts here.
Run battles to see win rate, confidence, and individual games.